My Role: User Researcher
Project Duration: Six Months (Over two summers)
Methods: Surveys/User Interviews, Quantitative Analysis, Research Report
Output: Two Research Reports
Synopsis: After graduating from the University of Arizona in 2012, I wanted to run a research report about my favorite game, Dota 2. To do this, I created a 90+ point questionnaire and released it through Reddit and other popular Dota 2 channels. I released the questionnaire over two summers and compared the results as the community grew from 100,000 to over 1 million users. My findings suggested not only an incredible passion for Dota 2 from the community, but also a heavy-handed elitism that was preventing new players from enjoying the Dota 2 experience. I delivered my results to Valve* at the Dota 2 International 2 & 3 in the format of two printed research journals, and provided the community with the results as well in the format of interactive PDF's.
*This project was not commissioned by Valve Software